Archive for the ‘Neopets’ Category


PostHeaderIcon Neopets

Neopets (originally NeoPets) is a virtual pet website launched by Adam Powell and Donna Williams on 15 November 1999. Six months after the web site was launched, Adam Powell and Donna Williams successfully sold a majority share to a consortium of investors led by Doug Dohring. On 20 June 2005, Viacom bought Neopets, Inc. for $160 million (USD).

Neopets is based around the eponymous virtual pets that inhabit the virtual world of Neopia. Visitors can create an account and take care of up to four virtual pets, buying them food, toys, clothes, and other accessories using a virtual currency called Neopoints. Neopoints can be earned through playing games, investing in the stock market, trading, winning contests and making your own shop. Users can explore the world of Neopia with their Neopets and interact with each other through the NeoBoards, NeoMail, and guilds.

In addition to the main site, Neopets also operates a pay-to-play version known as Neopets Premium, which offers additional features and benefits for a monthly fee of $7.99 (USD). Several issues with the site, such as immersive advertising and gambling-based games have garnered criticism.

Click on the picture below for more information:

Neopets Neocash Card - $10 Neopets Neocash Card - $10

Reviews

While I really hate how commercial Neopets has gotten in the last few years, I have to admit, some of the things you can buy on site for actual money (via this card) are really fun. This card lets you shop in the NeoCash mall, which has clothing to dress up your Neopet, furniture and garden items for your neohome, animated toys, fancy foods, utility items like special event game cards and neoboard pens, just a lot of fun stuff that I'd rather not do without. These items are virtual world items, of course, nothing you can touch in real life. The NeoCash mall items are completely different from the items you can buy for neopoints (in-game money). NeoCash items that you buy with this card can be used, traded with other players, given as gifts, or put in your gallery, but cannot be sold for neopoints. Most NeoMall items cost between $1.00 and $3.00 (cash value on this card), but they can go as low as 25 cents each (hair bow, small plant or NeoHome item) or as high as $25.00 (highest is a 35-day site event pass, which only happens a few times per year). These cards also include one or more random bonus items, sometimes a very unique limited edition item that you can't get any other way, so they are great for collectors. Yes, you can still do just fine on Neopets without spending any real money at all, but the stuff you can buy with these cards is just plain fun! Be careful not to have too much fun, though, or you'll go broke! Use them in moderation. Makes a great gift for anyone addicted to Neopets. :)

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Chia Guy Chia Guy

It's Chia Guy! And you'll watch with amazement as he goes from bald to having a full head of thick green hair in just a matter of days - with your help of course! The Chia Guy is a great way to introduce kids to gardening, as well as teaching them about animals and responsibility...

Chia Cat Grass Sylvester Planter Chia Cat Grass Sylvester Planter

Your cat is an important part of your family and your life. And every once in a while, you just want to spoil him silly with yummy treats. But you also want those goodies to be safe and good for your cat too...

LeapFrog Didj Custom Learning Game Neopets LeapFrog Didj Custom Learning Game Neopets

Reviews

I bought this game for my 6 year old daughter as a bit of a risk, as I could not find any reviews on it (being a newer game). It came in the mail as she was at school, so I got to preview it before she had a chance to play with it. While I enjoyed it and was happy with what i saw, I was worried that the RPG-format would be a little slow-paced for her. I had nothing to worry about, she loves it! As far as the educational aspect, it is woven more seamlessly into the game than other Didj games I've seen; it actually feels like it is PART of the game, and not simply a distraction. This game has very cute graphics and characters, which is perfect for my daughter (she loves being the blue unicorn) but may be a bit too cute for boys. So far in the game (NOT a game that is beaten in one, or even five, sittings) there are no villains or violence, I appreciate this. As with most RPGs, talking to all the characters is an important part of the game, and helping out characters (for example, finding their lost items) has rewards. If you get this game for your kid, and your kid is like mine, be prepared to be asked for help regularly, as this game is a bit complex as far as the Didj goes. I would suggest playing for maybe a half-hour or so before your kid does, so you can know enough about the game to help with things like navigating the menu screens, the maps, the collected items, etc. I hope this is a sign of continued good games for the Didj.

Average Rating:

Undo an evil curse to save the faeries of Neopia! A mysterious villain, Quizara, has cast a terrible curse over the faeries of Neopia. Your Neopet must cure the faeries and help them return to Faerie City...

Neopets Neocash Card - $25 Neopets Neocash Card - $25

Neopets Trading Card Fun Pack - 4 pk. Neopets Trading Card Fun Pack - 4 pk.

Speed Racer: Mach 5 Mini Radio Control Car (1:64 Scale)

Neopets: The Ultimate Field Guide: Discover Neopia! Neopets: The Ultimate Field Guide: Discover Neopia!

Reviews

We are very happy with our purchase. It came very fast and was in the condition promised.

Although I am an adult reader/player, I enjoyed this introduction to the world of Neopia. I have had my account for 10 months, but still found new tidbits that will have me entering Searches for quite some time! Page 11 shows b&w pictures of all 54 Neopet species. Aside from the humor the author infuses into her tour guide character, this is a perfect beginner's reference. Just enter each new name or word in the site's Search feature, or ask the question on the Help chat board. It has 5 lined pages for you to make your own notes as you explore the online world; very handy for keeping track of shops/locations and helpful petpage guides. I hope to see many new releases of the story books. Maybe even a print-version Neopedia!

Neopets has been a fantastic on-line site for kids (and adults too) where you'll find a Uni or perhaps even a Cybunny! Now there is a guide to help you navigate the Neopets world. The guide is well presented, fun, and a must have for all Neopians!

Average Rating:

Join Rufus, your tour guide, on an expedition through eight lands of Neopia!

Armored Core: For Answer Armored Core: For Answer

Reviews

Armored Core is a long running series by FROM Software, often criticized for its lack of change over the years. How accurate this criticism really is likely depends on who you're asking, but to be fair, it is true the basic premise of any AC game is the same: Build a giant robot, blow stuff up for money, use the money to further build your giant robot. Suffice to say if you're interested in an Armored Core title, you're probably interested in tinkering, and blowing things up with a giant robot, or in this case, an Armored Core NEXT. For starters, lets talk about what's new here. Now, personally, the last Armored Core game I played was that of AC3, and I skipped over Silent Line and 4. Quite a bit is different in this incarnation of the series, but personally, I find almost every change to be a good thing. Gone are the Ravens of AC2 and 3, the mercenaries are now known as Lynx. The bizarre sci-fi plot-lines are toned down in favor of a greater emphasis on politics. Most of all, though, the slower pacing of the older AC titles has been completely altered thanks to a few select additions to how your Core controls, primarily, Quick Boosting. Armored Core has always had a somewhat arcade feel to its missions, but it's also been a little slower in the past. With AC:FA, your Core can fly about with easy, rapidly boost across the field, and still have enough energy to launch a barrage of energy weapon fire. Your normal boosting will likely not even phase your energy bar, leaving most of your energy consumption to the newer Quick Boosting, which allows for an instant dash in a specified direction, or even a rapid turn, something which required a shoulder part in the past. Some, like myself, really like this heightened feel of speed and the depth of the system through what has come to be called "Quick Boost Chaining" or "Cancelling" allowing you to rapidly string together several boosts to avoid a lot of enemy fire, while closing in on a target. Still, there are some older fans of the series that dislike the shift, feeling that it's too action oriented and lost some of the tactical presentation of the past. It's a rather odd split, and one fans may wish to be aware of, but if you're new to the series, this likely wont bother you in the least. What's also new here, is online Co-Op. Most missions in AC:FA allow you to co-op with others, be it friend, or complete stranger. You can set up a lobby for a select mission, invite others to join, or leave it open to whoever comes across it. Once in the mission, you'll be working together with your partner to clear the level. This does tend to make missions easier since you have two players working to clear the level, but it's also a lot of fun to team up with friends. It's a first in the AC series, but it's also a really solid addition. Though, if you're feeling more competitive, you can also take your AC into online versus to battle it out with other players. It should be noted that co-op is online only, but versus can be done locally, as well as online. The story of the game, as with any AC title, is very fragmented. In order to get into the true depth of the plot, you'll have to explore almost every ending, and try to complete as many of the 42 missions as possible. This is one detail you may enjoy, or dislike. On the one hand, it would be nice to see a more explored plot-line, but on the other, you're a mercenary, and this style of storytelling is fitting of your role within the plot. There are plenty of missions, with a nice amount of diversity to go through, each giving a nice bit of briefing before hand, and there are several forks you can take to shift the direction of the story, or rather, the direction you take within the story adding to the replay value. If that's not quite enough for you, AC:FA does keep the classic Arena, or in this case, Order Matches, allowing you to battle against a single AC for money, and ranking. As you work up in the ranks, you'll be awarded more money, and possibly even parts from your defeated foes, allowing for further customization of your AC. Speaking of customization, there is enough here to make you dizzy. In true AC tradition, you can fine tune almost every aspect of your Core. Legs, arms, body, head, arm weapons, shoulder weapons, back weapons, main boosters, side boosters, generators, FCS units, and even stabilizers. If there is a part of your Core that changes its performance, you can tweak it. There are some things in the older games that aren't present here, such as cooling devices as you'll no longer have to worry about overheating, but all in all there are a ton of options. You can make anything from a hover-tank with twin grenade launchers, to a lightweight, bipedal robot with dual arm blades, and everything in between. If that's not enough, the paint and decals are also heavily customizable. You can color your AC just about any way you please, create custom decals and slap them all over, and do just about anything to get a Core looking exactly how you want it too. If you're a fan of tweaking, you wont be disappointed here. If, however, you'd rather just get into the action, you can use any number of designs you'll acquire throughout the game to do the assembly for you. Still, if you're not into tweaking, there's a good chunk of this game you'll completely miss out on, because tweaking is one of the central elements of the AC series. So what is wrong with this game? Well is carries the same flaws as most of the series. The visuals for the Cores, Arms Forts, and various mechs in the game are great, but the environments leave a lot to be desired. The various forms of destruction you can cause do look good, but when you're just blowing up a building in an otherwise empty sand field, there's certainly something missing. The difficulty is also very erratic, causing you to struggle with one mission, only to breeze through another, and this even carries over into the Arena matches. If you'd prefer a more traditional learning curve, this will definitely put a few dents in the experience. I wouldn't consider these faults to be a game breaking experience, but they are worth taking note of. All in all this is probably my favorite out of all the Armored Core games I've played. A single play through the story will clock in around ten hours, but with multiple endings, Hard mode, and all the various parts to collect there is a lot of replay value. Not to mention the online mechanics adding to experience. Unfortunately, being such a niche title, it can sometimes be difficult to find other players online, but if you get a friend to pick it up as well, that should easily be resolved. It's not perfect, but if you're looking to cause some chaos with a giant robot that you've spent hours tweaking, and customizing to your designs, then you'll find plenty of fun with Armored Core: For Answer.

The game is almost a simulation than an actual game. It's pretty difficult to master the controller (also I'm an old school PC gamer) and it's taking a lot of time to actually get ok at moving around. Good thing is the auto aiming helps you out quite a bit. It's an excellent game though it takes some time to get into it. Definitely worth the money.

The entire Armored Core series of games have always centered around large robots, infinitely customizable, and pilotable in multitudes of environments on various genres of missions. AC:For Answer definitely fits this pedigree and looks amazing. However, there are some serious flaws in this game that ruin the fun and remove this from the Must Play list of the casual gamer. 1. Camera: The camera angle is just a LITTLE too close to the player unit to be useful. You get a very narrow range of forward vision, so you'll constantly be straining to see what's directly ahead of your unit. The WORST part is that the right analog stick, used to look around, becomes extremely hard to use during duels with other ACs. Since those ACs strafe in a circle around your AC constantly and since they often have nicer boosters than you do, you spend 90% of your duel time trying to simply FIND the enemy with the camera spinning around. You spend the other 10% of your time locating the enemy and then waiting for missile lock. You'll spend quite a bit of time getting nailed by energy blasts and gunshots from behind, the side and everywhere you can't see. 2. Difficulty: Some missions are so easy, they're laughable. Others are so difficult, you'll die within seconds and not know why. The best one is where you get a VOB (booster) unit strapped to your back and rocket towards a large target while supporting units fire at you. Since you can't maneuver well, you take 5 hits and the mission's over. Lather, rinse, repeat. 3. Infinitely customizable, but...: There are thousands of combinations to choose from and each part can be further tuned with units of FRS memory, which is awarded for completing missions. However, out of the many combinations of equipment, only a few certain assemblies have any chance of surviving missions. Since there is no advance way to know just how long a mission will be or how many enemies you'll face, it's nearly impossible to plan a weapons loadout that would suit the mission until you play through it. To prevent this, specialty loadouts (i.e., all beam energy or all missle) are best shelved until the replay. I found the most success with a balanced loadout. 4. SLOWDOWN: On a lot of the missions when things get crazy, I saw my framerates drop to nothing. Arms Forts are HUGE and MASSIVE fortresses that spray missles all over the place (99% of them will unerringly home in on you) and when you rush up on one to destroy it, expect your framerates to drop to an almost unplayable level. I am not sure if installing the game to the PS3's hard drive ameliorates this, but it's horrible to see the PC gaming experience come to the PS3... In all, this game is good for the hardcore fans and for anyone who enjoys spinning the camera around like crazy. For the casual gamer, though, this game is not enough fun and too much annoyance to be worth a purchase.

Chances are that if you are reading this then you have played an Armored Core game sometime in your life and it is equally likely that Armored Core 4 was not your first experience with the series. Armored Core has always been easy to understand, frustrating to learn and difficult to master. But, above all, Armored Core has always been rewarding to play. The core concept of every Armored Core game is basic- take missions, get paid, buy parts and repeat. As simplistic as this concept is it is truly the challenge, execution of concepts and mechanics of play that makes each game worth picking up. Armored Core: For Answer certainly delivers. AC: FA not only takes the world that was introduced in Armored Core 4 and expounds upon it but also introduces more fluid control response and many new features. AC: 4A not only offers veterans of the series a bit of hope for the future and a good bit of challenge; it also offers new comers to the series a good place to start. The Vanguard Overboost adds a fun little mini-game-esque feature, and yet manages to avoid being trite by only being present in a few missions. The addition of Cooperative play makes for a whole new level of game play. In the past, the only multiplayer feature available for Armored Core was AC VS. AC arena matches. The only exception is AC2: Another Age- but even the very few co-op missions in that game were "co-opetition" normally ending with the best pilot standing. Having a true Co-Op feature in AC:FA means not only can two experienced friends play together for fun, but a less experienced person can enlist the help of someone else in order to complete a difficult mission. This obviously could help eliminate some of the frustration that newer players may experience when they get stuck on a level. One cannot, however, join a co-op mission that you have not unlocked. This prevents players from jumping ahead of the game. AC:FA contains 45 mission- 40 of which are co-op enabled. The remaining five non co-op enable levels are decisive missions that directly affect the ending you will receive. In addition to the new co-op feature AC:FA also has the ever faithful versus- with up to 8 player support. Modes such as defeat all, defeat leader, and destroy objective breathe new life and grant added interest into the classic one on one AC matches of old. Also, the new Assault Armor makes multiplayer matches even more frantic than ever before. As for the core game concepts- story, graphics, controls, concept, and replay factor, AC:FA follows the tradition with most games of the Armored Core series. AC:4A presents a story that is patchy at best. However, the silent protagonist (or antagonist depending on the path you choose) that you play as is a mercenary and one has to think "would a mercenary really fully understand or care about what is going on around them"? You do missions for money- simple enough. The game presents to you a general idea of what companies do and do not get along with one another as well as who some of the major players are and what part you play in the fate of the world when the resolution has been met. Graphically, FromSoftware follows tradition again by delivering unparalleled, stunning pre-rendered CGI movies. However, the in-game graphic rendering is just a slight mark above the industry's middle ground. Thankfully though, this is an improvement to AC4 where surroundings were very drab and borderline monochromatic. The sound in AC:FA is also an improvement from AC4- especially the music. As aforementioned, the controls of AC:FA are a lot more responsive and fluid than AC4 which makes it much easier to play even without having to set a custom control scheme; a feature that is available if you would like to completely remap the controller- always a plus. The concept of AC:FA is classic Armored Core- take missions, buy parts, make a better AC, repeat. The real joy and replay factor comes in the form of clearing the AI arena and achieving S rank on all missions on both difficulty levels. Doing so grants you more parts and other tuning adjustments to make your AC better. Playing with, or against, a friend always provides replay factor to a game. So, if you like Armored Core and your friend likes Armored Core you will both most likely be playing this game with each other quite a few times. Plus, for the very determined, there is the online arena ranking to conquer. As for Playstation 3 specific enhancements- AC:FA fails to deliver for the most part. Playstation trophies are not supported (however, Xbox 360 Achievements are available in the Xbox 360 version) neither is custom music. These features were introduced to the PS3 after AC:FA was released in Japan so that most likely is the presiding factor for this. An improvement for the PS3 version of the game is the inclusion of voice chat. This feature was unavailable for the PS3 version of Armored Core 4. Overall, Armored Core: For Answer is a very good game for those that enjoy the series or for those that are looking for a game that features tons of customization, a decent amount of on-line functionality, and a lot of large scale destruction.

I have been a fan of the Armored Core series since the Playstation One, so some may find this review to be slightly biased. I primarily purchase the Armored Core games to fill a Tech craving that I have. The customization in this game is excellent and makes it easy to create sharp looking Armored Cores. The game play is average, but for those who like the satisfaction of taking out home-made mechs this game is top dog. [...].

Average Rating:

Product Features Platform: PLAYSTATION 3 * Fight COLOSSAL military vehicles in beautiful, expansive environments. * Play almost any mission cooperatively with a friend online * Influence the outcome of the war by choosing your own path and by selecting the faction(s) you will help along your epic adventure * Customize your mech with hundreds of parts and weapons, a killer paint job, and decals, and find the right combination of weapons and armor that will help you take down COLOSSAL enemies...

Neopets: The Darkest Faerie Neopets: The Darkest Faerie

Reviews

I thought this game was great! I think you have to be a neopets fan to truely appretiate this game, and I am one. I just read some of the one star reviews and hardly understand anything they said. I thought the graphics were great and I really enjoyed being able to walk around as one of my favorite Neopets (lupe) in the world of Neopia. On the site you can explore Neopia, but not like this. You go to Meridell, Brightvale, Faerieland and Altador. The game is about a young lupe that lives on the farm with his family, who wants to become a knight of Meridell. His father gives him a package to deliver to Meridell and he's off. But on his way he saves a begger on the side of the road who gives him a neckless that he tells him to never take off. And while he is traveling to Meridell, the darkest faerie breaks out of prison and tries to take over Neopia. Tor (the lupe) becomes a knight and it's up to him and a sorceress with the same neckless to save Neopia. They have to travel throughout four Neopian lands, fight monsters, and save the towns people of everywhere they go. And some neopets they save may not be who they think they are. It takes you on a truly fun and challenging adventure. It took me two weeks to beat and the game went on longer than I expected. I had to use a online guide to get through it, and I did get fusterated at times. And the game does get somewhat scary and towards the middle you always have monsters following you. But it's not so bad. That's what makes putting the pieces together so rewarding. You should get this game, especially if you're a Neopet fan. The places you go are amazing, you get to interact with your favorite Neopets, and there are always surprises!

I AM NOT A FAN OF NEOPETS FIRST OF ALL. MY LITTLE COUSIN BOUGHT THIS GAME WITH HER BIRTHDAY MONEY AND ASKED ME AND MY BROTHER TO HELP HER BEAT IT AND I WAS AMASED ABOUT HOW GOOD THIS GAME WAS. IF YOU ARE A FAN OF ACTION/ADVENTURE GAMES I RECOMEND THIS GAME IT IS AWESOME.YOU WILL HAVE ALOT OF FUN PLAYING THIS GAME.

This is a very good game for the first Neopets game. It has an extremely large world, full of secrets and special items. The bosses arent that challenging, but other than that its a pretty good game. I would highly recomend it for Neopets fans, and even if you arent a very big neopets fan, It is somthing neopets fans and non neopets fans can enjoy. The game is full of side quests that are both challenging and sometimes fun. The music is very magical and is similar to medival music on some parts. The music is just perfect for any neopets game. Like I said, I would recomend it, and enjoy!!!

I cannot begin to explain how great this game is! Firstly, it starts off with two our two heroes and main characters: Tor and Roberta. These characters are easy to relate to: They simply have a dream. And with these dreams, they travel to far lands to stop the Darkest Faerie (Where the neopets creators come from, this is how they spell 'Fairy') These lands vary in many ways, and most are similar to some we see in the real world! The game is wonderful, a highly original plot and great for your tween. Yes, your TWEEN. When they say ages ten and up, they mean it. The end of act 1 may have them a bit scared, but when you end up in act three, your eight year old may be out. So if you have somebody under ten BEGGING for this game, either firmly tell them 'no' or acomponay them while playing some parts of the game. Trust me, this game will get anybody under the age of 10 frustrated and scared. There is some glitches, one MAJOR glitch you should be aware of: Do NOT save in the Hall of Heroes in the beginning of act 4. You shut off your station, guess what? You're back to hearding your little sister's whinneys. YES, this glitch restarts your entire game! Overall, the game was great and a fun expierience. You may have tough time in some parts, but looking up a game guide will be helpful and once you finish it once, most likely you'll fly through it if you choose to play a second time. But I think that the game inventors wanted to make us see past game play, and wanted us to see the valuable lesson we've heard oh so many times, but maybe after this we'll listen: Anybody can follow their dreams, anybody can make it happen. This game is the symbol of hopes and dreams.

I love this game, it has been one of my favorites and I can even play it and I am not good with video games. The only down side is it gets dark and my eye sight can't see in the dark, we lighted screen and it was better. It is a great family game that our whole family really enjoyed! We are so glad we got it.

Average Rating:

Neopets: The Darkest Faerie - PS2 Game

Neopets Puzzle Adventure Neopets Puzzle Adventure

Reviews

Got for my birthday, really like the game. It was a bit short, and it took me about 2 weeks to finish it. I really liked the puzzles & the plot. Some levels are quite hard to beat, and some take several tries. There are minigames, which are pretty fun, although they were way too easy to beat. It was nice to be able to (sort of) design your character, and also there are quite a few neopian species to choose from. Overall, good plot and quite fun, to me (a Neopets geek) at least, making it in my mind, a 4.5 star game.

This game is very similar to Go or Cellblock, where you put tokens on a board to create chains and defeat people. The issue I found is that it gets old fast. The story is not that entertaining and you basically have to play the same game over again. The collecting and use of petpets is kind of fun, but I had expected much more from neopets since I love the website. Maybe the game would be more fun and challenging for a child but I found that it got old and boring and fast.

It took me about 3 weeks (during the holidays) to beat this game. There is not much to it and unless you are playing to unlock all those codes for [...] you might get bored quickly. What annoyed me the most about this game is the fact that one of the codes requires you to battle another person who has their own copy of the Neopets Puzzle Adventure game (and their own DS) and another code requires you to score 2,000 exp by placing one token into the game. I do not know anyone who has the game so it was lucky I met someone online who was willing to help and sent my game to them for the multiplayer unlockable for us both! There could be a lot more to the story line but it is a Puzzle game so I guess I will let that slide. Ok prizes, mostly books and food but, also a few wearable items [...] users will know what I am talking about). True Neopets fans will buy this, others probably should skip it. OH and you are only going to get one set of codes per game cartridge per console. If you have a family of Neoaddicts, good luck deciding who gets the codes unless you have multiple DS systems, then you can pop the one cartridge into each of your DS systems for a unique set of codes. Hope my review helps!

For those of you who play on Neopets, you will enjoy this game, especially if you enjoy free virtual codes.

If you like Cellblock on the actual Neopets website, you will enjoy this game. If you aren't a fan of Cellblock, avoid this game at all costs. The story mode is entirely Cellblock (with some minor modifications to make it more interesting). There are a few minigames... a dinky version of Destruct-o-Match with only one level. A minigame that's similar to Kiko Match. A Carnival of Doom -esque game where you draw shapes to explode characters. I bought this game because I was a Neopets enthusiast from 2000-2003. So when I was it in the game store I was like ahhh must buy. But I don't really like the DS game... which stinks because they could really go somewhere with a Neopets DS game, but choose to make THIS which is entirely cellblock.

Average Rating:

Neopets Puzzle Adventure offers an in-depth and exciting storyline full of puzzle-based gameplay set in the world of Neopets. The game offers pick up and play gameplay, new never-before-seen areas in the Neopets universe to explore, and the opportunity to redeem codes for exclusive virtual items at the Neopets website...

Neopets Puzzle Adventure Neopets Puzzle Adventure

Reviews

The game I ordered actually came 2 days earlier then the ETA! I was very impressed with that. :) It would have been better if they added some other Asian games like Go, Shogi, and Mah Jhong. Oh well LOVE the visuals!!! The music is nice too.

I play on Neopets all the time so I really have been enjoying unlocking virtual prizes as I have went along in this game. It's very addictive! My mother has the DS version and from all she has told me it sounds like it's a lot harder to play, not as detailed as this version, plus they expect you to have another player to battle against for your last puzzle piece...on another DS, which sounds more like a nuisance as not everyone has someone they could play against for that. I love that this one has the extra details; weapons that help you out in the game, more petpets, other items that really help you play the main game. It is too bad that you mostly play the one token-flipping game, though there are other mini-games in this. The storyline is good, characters are both old and new to anyone who plays on Neopets....so it's really nice to be able to interact with those characters a bit. I definitely recommend this game for anyone who has either played on Neopets for a long time...or if you are just getting started. I think for beginners it would be a great introduction to the lands and characters of Neopia!

Average Rating:

NEOPETS: PC

Sprite Life Sprite Life

Reviews

when i saw this game ithought ewwwwww. the next day my mom got it for me. i gusse she thought i took an intrest to it. wow it was sooooo much fun. i recently will get a nintedo ds with nintendogs. i think that will be better. but this game was pretty fun while it lasted on the intresting list in my head. one thing this game offers that petz, nintendogs, catz, and dogz dosnt have is varitey of animals!! its fabulouse. very fun for any age any time any body.

This game is an absolute rip off. First: When you purchase the game, you get three dogs, nothing more, nothing less. Second: They make you pay to get more pets, ON TOP of purchasing the software. Third: The graphics SUCK, I've seen Macromedia Shockwave games that were 100 % free and on the internet with better graphics (example, a good number of the 3D games on www.shockwave.com). And finally, fourth: It is said NO WHERE on the packaging that you have to purchase more pets, it actually suggests that it is FREE. Save yourself the time, money, and the grief: DON'T BUY THIS

If you like virtualpet games you will love this game. YOu can pick any pets you want from any litter online or not if they get hungry just feed always play with them and give them attention or they will get lonely.

Average Rating:

Adopt realistic 3D pets, including cats, dogs, and spritelings. Pets need your love and attention, in addition to food, water, and sleep. They love it when you play with them, and get lonely when you don't visit often enough...

Worldwake Booster Magic The Gathering (1 Booster Pack-15 Cards) Worldwake Booster Magic The Gathering (1 Booster Pack-15 Cards)

A World Enraged Ancient forces begin to awaken, causing the world of Zendikar to wreak havoc upon its inhabitants. This exotic and dangerous world is made even more perilous and yet more attractive to adventurers and Planeswalkers wishing to plunder its treasures...

Neopets Prepaid Card - $15 Neopets Prepaid Card - $15

Reviews

I love neopets, it's amazingly fun. I like to chat with other people and restock, and even thought the NC mall is a hated/loved place on the site, I think it's fun. While it's true it seems like Neopets is getting too money oriented the NC mall is great fun! The items can make your pet look very very spiffy. Now, the only two reasons I ordered this $15 dollar card are 1. I got a amazon gift card for Christmas 2. with each card having virtual bonus items, the fifteen dollar cards are usually harder to find than the ten or twenty five dollar ones, making their virtual bonus item's usually worth alot more than the other cards I love the NC mall and stuff, but unless you have a reason, like, your target or CVS or gamestop or toy's r us doesn't carry them, your getting cheated by buying them online. Why? Because even with the standard shipping, it charges you $21.85 which is $6.85 more than you would pay in a store.

While I really hate how commercial Neopets has gotten in the last few years, I have to admit, some of the things you can buy on site for actual money (via this card) are really fun. This card lets you shop in the NeoCash mall, which has clothing to dress up your Neopet, furniture and garden items for your neohome, animated toys, fancy foods, utility items like special event game cards and neoboard pens, just a lot of fun stuff that I'd rather not do without. The NeoCash mall items are completely different from the items you can buy for neopoints (in-game money). NeoCash items can be used, traded with other players, given as gifts, or put in your gallery, but cannot be sold for neopoints. These cards also include one or more random bonus items, sometimes a very unique limited edition item that you can't get any other way, so they are great for collectors. Buying these cards is one of my few guilty pleasures. Yes, you can still do just fine on Neopets without spending any real money at all, but the stuff you can buy with these cards is just plain fun! Be careful not to have too much fun, though, or you'll go broke! Use them in moderation. Makes a great gift for anyone addicted to Neopets. :)

Cash card for use on website to purchase virtual reality items in the NC mall value 15.00

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History

Neopets was conceived by Adam Powell while studying at the University of Nottingham in 1997. Powell left and started UK-based advertising company Shout! Advertising in 1997, which grew to be the third largest click-through program on the Internet by 1999. He also co-founded Netmagic, an online banner advertising design and sales firm and Powlex Ltd., a web site design firm. Donna Williams was a marketing manager for Shout! Advertising from September 1997 to July 1999 responsible for internet advertising, sales and services, graphic and web design. He and Williams started creating the site in September 1999 and launched it two months later on 15 November 1999. Powell was responsible for the programming and database, and Williams the web design and art.

The site grew by word of mouth and by Christmas, they received 600,000 page views daily and sought investment to cover the high cost of running the site. The same month, Doug Dohring was introduced to the creators of the site and, along with other investors, bought a majority share in January of the following year. Neopets, Inc. was created in February 2000 and began business in April. The website made profit from the first paying customers for an advertising method trademarked as "immersive advertising", touted as "an evolutionary step forward in the traditional marketing practice of product placement" in television and film.

Media conglomerate Viacom bought Neopets, Inc. on 20 June 2005 for $160 million and planned to focus more on banner ads instead of immersive advertising.On the first day of the 2006 FIFA World Cup, the Altador Cup started as an annual international online gaming event and had 10.4 million participants the first year. The entire Neopets site was revamped on 27 April 2007, referred to as Neopets 2.0 in the Neopets FAQ. On 17 July 2007, the NC Mall was launched in a partnership with Korean gaming company Nexon Corporation.The next day, Viacom announced on their website that by the end of 2008, Neopets would be changing to NeoStudios, "which will focus on developing new virtual world gaming experiences online, while continuing to grow and evolve the existing ones."

After the changes in ownership, the site still retained its British English spellings. To date, since August 2003, the site has been translated into ten other written languages: Japanese, Traditional and Simplified Chinese, Spanish, German, Italian, Korean, Portuguese, Dutch and French.

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